| Scout Reports |
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| Written by Bobz Boys 1888 |
| Sunday, 01 November 2009 15:41 |
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Bloom period: -- Early Bloom -- 16.0-18.11 -- 17.0-19.11 -- Normal Bloom: -- 18.0-20.11 -- 19.0-21.11 -- Late Bloom: -- 20.0-22.11 -- 21.0-23.11 -- 22.0-24.11 -- 23.0-26.11 First report that you get in the scout report is about blooming age: -- player has not bloomed yet -- player is starting to bloom (1st year of his bloom) -- player is in the middle of bloom (2nd year of his bloom) -- player is in HIS late bloom (3rd year of his bloom) -- player has bloomed -- don't confuse "In his late bloom" and "Player has not bloomed yet" -- the first player is in his 3rd Year of bloom -- while the second player has 3 Years of bloom infront of him !! Development report: -- most of his development infront of him (0-33.3% of Total Skillpoints available already gained) -- player is in the middle of his development (33.4-66.6% of Total Skillpoints available already gained) -- most of his development behind him (66.7-100% of Total Skillpoints available already gained) Physique: (Strength, Stamina, Pace, Heading) -- have a somewhat weak physique with little room for improvement -- ok physique with some room for improvement -- a good physique with room for improvement -- splendid physique -- these reports tell us how well developed your player can possibly have once when his development will be over -- if he has a weak physique, he will have 13+13+13+13 (For example) in physical skills no matter what you do (Or 20,10,20,10) -- while player with a splendid physique has a very good chances to have 18 or 20 in all physical skills if you will train him to the max Tactical: (Marking, Tackling, WorkRate, Positioning) -- limited understanding of the tactical aspects of the game and does not expect him to be able to improve this part of his game substantially -- ok understanding of the tactical aspects of the game and expects him to be able to improve this part of his game to some extent -- good understanding of the tactical aspects of the game and expects him to be able to substantially improve this part of his game -- splendid understanding of the tactical aspects of the game and expects him to be able to improve this part of his game a lot Technical: (Passing, Crossing, Technique, Finishing, LongShots, Set Pieces) -- have limited potential for improvement -- have some potential for improvement -- have lots of potential for improvement -- substantial potential for improvement Scout reports with scouts with 15+ in key skills are always: -- either correct -- either wrong by +1 or -1 in year/estimation -- examples: -- "Starting to Bloom reports" mean: -- player is either: -- not bloomed, and will start on his next birthday (-1 mistake in report) -- is really starting to bloom (correct guess) -- is in the middle of his bloom (+1 mistake in report) -- "Middle of the Bloom report" means: -- player is either: -- starting to bloom (-1 mistake in report) -- is really in the middle of his bloom (correct guess) -- is in his late bloom (+1 mistake in report) -- to be 100% sure about bloom age, you need to get two reports that are 2 years different: -- example: -- if you scout 18.2 Year old player two times and you get: -- "Starting to bloom" and "In his late bloom" reports, you are 100% sure that both reports are wrong, and that your player is actually "In the middle of the bloom" -- if you get "Starting" and "Middle of the bloom" reports, you can't be sure -- either answer may be correct -- but you can 100% be sure that your player isn't: -- "Has not bloomed yet", since you have got "Middle of the bloom" report -- they are 2 years one from another, and "Middle of the bloom" report tell us that the player can only be in: "Starting", "Middle" or "Late Bloom" phase -- but also, "Starting to bloom" report tells us that he can be in: "Not bloomed yet", "Starting" and "Middle of the bloom" -- with the rules of logic you can be sure that the answers: "Not bloomed yet" and "In his late bloom" are not possible in this case, because they are both +2 and -2 from one of those reports -- so the player can only be "Starting" or "Middle" in that situation -- to be sure in which bloom year he is, you need to get: "Starting" + "Late bloom" or "Not bloomed yet" + "Middle of the bloom" combination -- in the first case he would be "In the middle of the bloom" -- in the second he would be "Starting to bloom" The same applies for Physique, Tactical and Technical reports: -- example, if Physique can be: -- weak, ok, good and splendid -- if you get "Weak" + "Ok" reports, he is either "Weak" or "Ok" -- you need to get "Weak" + "Good" to be sure that he has an "Ok" Physique -- and you need to get "Ok" + "Splendid" to be sure that he has "Good" Physique ============================= |
| Last Updated ( Friday, 06 November 2009 09:41 ) |
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